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Woolworth

A Seven-Card Stud variant named for the five-and-dime store: 5s and 10s are wild, but only until a second one is showing, which strips all of them of their wildness for that hand.

Coming soon β€” not yet playable

Rules

Woolworth is dealt exactly like standard Seven-Card Stud: two down and one up to start, up-cards on fourth through sixth street, a final down card on seventh street, with a betting round after each street.

The wild card twist, referencing the classic 'five-and-dime' store: 5s and 10s are wild for every player. However, as soon as a second 5 or 10 appears face up on the board (whether it's another 5, another 10, or one of each), all 5s and 10s immediately stop being wild for the rest of that hand β€” they simply become ordinary cards again, for everyone, including any that were already showing.

Showdown proceeds as in standard stud, using whichever wild-card status (wild, or reverted to ordinary) was in effect for that hand when it ends.

Strategy notes: Because the wild status can vanish the moment a second 5 or 10 turns up, hands that look monstrous on fourth or fifth street (thanks to a wild 5 or 10) can suddenly deflate back to their 'real' value later in the same hand β€” this makes Woolworth notably more volatile and bluff-prone than fixed-wild-card stud variants like Baseball.

Common house rules

  • Only up-cards trigger the reversal

    Standard rule (as described above) β€” a second 5 or 10 in the hole does not strip the wild status; only a second one showing face up does. Confirm this before the deal since it's easy to misremember.

  • One-eyed jacks also wild

    Some tables stack Woolworth with an additional 'one-eyed jacks wild' rule for extra chaos β€” check the deck for which jacks are drawn as one-eyed (traditionally the jack of spades and jack of hearts) before adding this.

  • Reversion is permanent for the hand

    Once a second 5 or 10 strips the wild status, it does not return even if, say, three of the four 5s and 10s end up in the muck as the hand progresses β€” the reversion holds until the hand ends.

Related games

Based on shared category, origin, and rules that reference each other.

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